Wednesday, September 16, 2015

LotFP Variable Attack Weapons

I redid the LotFP weapons list with variable modifiers to ATTACK based on opponent armor for this new combat system. Seems fairly balanced - marginal bonuses for all weapons are 0 or +1. Median bonus for an unarmored opponent is +2, 0 for both leather and chain, and -1 for plate.


WeaponUnarmoredLeatherChainPlate
Cestus+2+1-1-2
Garrote*----
Lance-3-1+1+3
Mancatcher**----
Polearm†-30+1+2
Rapier+2+2-1-2
Spear†-2-1+1+2
Staff†+1+10-1
Weapon, great†-2-1+1+3
Weapon, med+2+1-1-1
Weapon, min+30-1-2
Weapon, small+200-2
Whip+200-2

*Requires a successful grapple to do damage.
**Hit opponent must succeed in a TRAPS save or be caught.
†Two-handed.

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