This is from the upcoming Yellow Book of Brechewold. I'm thinking about putting out a zine of just the enchanted forest section while I finish the full book. The heraldry is a stripped-down version of this post to make it manageable with dice.
Heraldry
d4 Metal
- Argent (silver) field, coloured charge (symbol)
- Coloured field, argent charge
- Or (gold) field, coloured charge
- Coloured field, or charge
- Azure (blue)
- Ermine (white with black spots)
- Gules (red)
- Purpure (purple)
- Sable (black)
- Vert (green)
- Ordinary
- Two ordinaries
- Beast
- Two beasts
- Bird
- Sea creature
- Plant
- Object
- Chief
- Bend
- Fess
- Pale
- Chevron
- Saltire
- Cross
- Cross botonny
- Cross crosslet
- Cross flory
- Lion
- Wolf
- Bear
- Boar
- Horse
- Bull
- Hart
- Hound
- Hind
- Fox
- Eagle
- Martlet
- Peacock
- Pelican
- Swan
- Cock
- Crane
- Dove
- Duck
- Goose
d10 Sea Creatures
- Pike
- Perch
- Salmon
- Squid
- Octopus
- Dolphin
- Cod
- Eel
- Whale
- Seashell
- Fleur-de-lis
- Rose
- Trefoil
- Thistle
- Grapevine
- Oak
- Pine
- Pine-cone
- Aspen
- Willow
- Sun
- Crescent
- Moon
- Star
- Key
- Constellation
- Ship
- Tower
- Crown
- Clarion
Characteristics
d12 Fighting Style
- Uses shield to steamroll opponents
- Only fights from horseback
- Stoic and defensive with greatsword
- Graceful duelist with sword and dagger
- Uses long flail to toy with opponents
- Berserker with two handaxes
- Jumpy with crossbow
- Bruiser with huge warhammer or battleaxe
- Hidden weapons all over body
- Claims sword has a mind of its own
- Only fights in by-the-book jousts or duels
- Invents ever more elaborate reasons not to fight
- Dour, joyless
- Pompous, thinks everyone is a fan
- Droll, always amused
- Monomaniacal about quest
- Jaded, disillusioned
- Adheres to chivalry to the letter
- Generous and rare champion of the oppressed
- Insufferable warrior-poet
- Quick to take offense
- Boisterous bully
- Ambitious schemer
- Tight-lipped and suspicious, always considering worst-case scenarios
- Sarcastic to hide insecurity
- Mirthful, spontaneously bursts into song
- Constantly complains, especially of ill-fitting armour or undergarments
- Believes quest is beneath him
- Easily bribed or otherwise distracted by mead
- Is aghast at people less educated and well off than he
- Plays trombone (which he invented) to ease the stress of battle
- Hears whispers that others do not
- Save maiden from controlling father
- Test self discipline and resistance to temptation
- Seek holy relic
- Slay a giant or other eater of Christians
- Track a beast entangled with family history
- Save lost, enchanted love
- Win the heart of a cold fairy princess
- Deliver dying wishes of king or queen to relative
- Search for lost heir to a throne
- Rescue noble baby stolen by fairies
- Protect last child of a murdered royal family
- Duel old rival
- Capture and return villain to face trial
- Seek advice from old hermit
- Hide the child of a lady’s affair from her wrathful husband
- Recover the Mourning Veil for a noble who wishes to deal with the Fairies
- Forge a sword of iron troll hearts in Brechewold’s forge Belcher
- Find a vizier at Brechewold to bring back to court
- Gain entry to the Smoking Mountain
- Find cure for a dying maiden
- Lionell
- Bors
- Kay
- Tristram
- Gareth
- Bedivere
- Bleoberis (woman in disguise, true name Elaine)
- Lucan
- Palomedes
- Lamorak
- Pelleas
- Ector
- Dagonet
- Degore (woman in disguise, true name Laudine)
- Brunor
- Alymere
- Uwaine
- Aglovale (woman in disguise, true name Viviane)
- Fergus
- Morganore