tag:blogger.com,1999:blog-2899196278404595610.post9066172685884113673..comments2023-10-21T16:49:31.885-04:00Comments on Ice and Ruin: Evisceration in the EvergladesMatt Stromhttp://www.blogger.com/profile/18348894314974680211noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2899196278404595610.post-13801647131426830912020-11-28T10:01:24.215-05:002020-11-28T10:01:24.215-05:00Great. I'm glad. :)Great. I'm glad. :)Timeshadowshttps://www.blogger.com/profile/09952601433965644275noreply@blogger.comtag:blogger.com,1999:blog-2899196278404595610.post-40681760352280587752020-11-28T09:16:56.787-05:002020-11-28T09:16:56.787-05:00Nasty! I like it. Nothing like rewarding self-dest...Nasty! I like it. Nothing like rewarding self-destructive behavior when thematically appropriate.Matt Stromhttps://www.blogger.com/profile/18348894314974680211noreply@blogger.comtag:blogger.com,1999:blog-2899196278404595610.post-65581748885139296642020-11-28T01:58:43.564-05:002020-11-28T01:58:43.564-05:00If you want a different aspect to feature in the g...If you want a different aspect to feature in the game, limit the amount of Relaxation (Willpower regen) available in the form of fixed units of: alcohol (Beer is easy and self-contained, but low alc. = 01, Liquor higher proof, but less portable and betrays edginess = 03), Cigarettes = 01, Maryjane = 1d4, Local shed-batch drug 2d4-4 bad batch makes the user more stressed, Sex should pan-out based on intimacy/duration with interruption/discovery/idle gossip reducing or negating or worsening the payout, lastly, Verbal Explosion/Acting-Out ranging from 1 to 6, with 4 indicating wildly out of norm behaviour, 5 = dangerous/harmful doings, 6 = Murder/Suicide/Mayhem.<br /><br />That should really dial things up a notch; or not.Timeshadowshttps://www.blogger.com/profile/09952601433965644275noreply@blogger.com