tag:blogger.com,1999:blog-2899196278404595610.post6535790056771038649..comments2023-10-21T16:49:31.885-04:00Comments on Ice and Ruin: The Free-Association Map MethodMatt Stromhttp://www.blogger.com/profile/18348894314974680211noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2899196278404595610.post-18125952290006061742017-02-11T01:50:11.612-05:002017-02-11T01:50:11.612-05:00This is good stuff! Method not obvious at all... ...This is good stuff! Method not obvious at all... Feels like an elegant process for world building. I have wanted to do something similar and keep thinking I need to populate a hex map first. Your method is much better! Really appreciate you sharing your thoughts process around this! Ninsianahttps://www.blogger.com/profile/13539537016352161818noreply@blogger.comtag:blogger.com,1999:blog-2899196278404595610.post-50582518648155531982017-02-10T20:43:42.687-05:002017-02-10T20:43:42.687-05:00Nodding quietly. Very good.Nodding quietly. Very good.Anonymoushttps://www.blogger.com/profile/14629421075149481893noreply@blogger.com